Tag Archives: VRC

VRC Update version 2.3 available

Hello VRC users new and old!

VRC Update Available! All exisiting users should have recieved an email with the update link, and if you haven’t bought the Vocal Response Compilation yet what ar you waiting for? – https://sellfy.com/p/NaGf/

This latest update to the Vocal Resonse Compilation is a major one. We’ve fixed over 80 samples that users reported audio issues with. Mostly these had very short ‘tails’ so some media playback software was truncating the audio.

In addition we have added about 80 NEW samples. But the real big change is the naming schema.

IMPORTANT PLEASE READ

We have renamed EVERY file. I know that’s a pain in the royal behind but with 700 plus samples and more being added finding the sample you want is important. Our original naming scheme was poorly planned so we’ve had to bite the bullet and make this wholesale change.

Extracting the update over your old directory will NOT overwrite any of your current samples, so no need to change your VoiceAttack profile immediately, but the fixed audio responses are obviously there with a new name.

We hope you continue to enjoy our work and remember that we’re the only pack with such a huge array of responses recorded by a professional voice actress, not read out by a computer.

Here’s that download link again: https://sellfy.com/p/NaGf/

Update status report

Over the weekend we went back for a second recording session with our lovely and talented voice artist, Emma. She put in a huge effort Saturday to get through 15 pages of scripted responses for the voice pack. This wasn’t her only voice job for the week so it was extra tough on her but I really think she nailed it.

We are now in the process of tidying up the audio and chopping it up into a whole new batch of voice samples for you to use. We’ve got your Engines covered, we’ve added Radar and HUD responses and of course a stack of classic lines.

Keep an eye on your emails because we intend to have the first update with new content on it’s way to you this week.

If you haven’t bought the voice compilation yet now is a perfect time, you get free updates as long as we keep adding to it and there’s already over 400 voice samples professionally recorded just to give your computer a voice.

Grab it here: https://sellfy.com/p/NaGf/

Please note, clicking the link above will take you to the Sellfy store to purchase and download.

Past News Updates

RELEASED 28/6/2014

Our first VRC (Vocal Response Compilation) has been compiled!

UPDATE 29/6/2014

Now there are over 230 audio files in the pack and I’ve got a LOT more coming!

UPDATE 01/7/2014

We’re up over 300 voice samples now, and in response to a couple of request some more ‘generic’ ones are included! Thankyou to everyone who has spread word of the voice pack.

UPDATE 07/7/2014

Wow, to make up for the quiet weekend I got stuck into adding samples tonight. I’m uploading the latest file as i type and it’s now reached about 70Mb zipped. That’s almost 400 samples to use! A few sci-fi quotes and tributes including Marvin, Holly (Red Dwarf and even Chris Roberts (This is Bull****!). I re-edited a couple more that I noticed may have been getting cut short and tweaked the volume on some of the earlier ones. I realised after uplaoding had started that I may have left a couple of duplicates in, so I’ll tidy those up in a mini update later.

I’ve also updated the support email address, it’s in the included readme if you need to get in touch.

UPDATE 20/7/2014

Wow.. almost two weeks since our last update. Things have been busy here, and we didnt have much left to add from the original recording session so just a small update today, we’ve added in numbers and a couple more ‘movie’ quotes. This is the last of the recordings from our original session.

Big news is that we have locked in another recording session with our voice artist. This means that a few of the original phrases will get re-recorded (seriously, we need your feedback on these) and a whole stack of new words and phrases will be added to the compilation. Recording takes place in the first week of August. More updates will follow after that.

thanks for supporting us!

 

How do I use the VRC?

How Do I Use It?

Basically you can just extract the files to your HDD, then when using VoiceAttack tell the program to play a sound, and point it at the sound you want played.

One of our helpful users Inaeem has posted the following info:

Quote:
The definitive VoiceAttack threads and setup introduction below may prove useful. Commander Flaks Voice Controlling Elite: Dangerous – A Guide is truly extraordinary. I’d recommend downloading and utilising a predefined profile kindly made available by fellow Commanders which you can further customise to suit you specifically. You’ll need to extract the zipped file; I use 7-zip file manager.

Once you’ve acquired a profile you can import through the dropdown options under profile (top left hand side of the main VoiceAttack menu). If you want to apply a new sound, edit a command (first icon top left-centre of main window) double-click on command (edit profile window) and select other on the left hand side of the edit command window, next you’ll need to scroll down (other stuff window dropdown) to select play a sound and select browse for application icon to locate a new sound clip. Please do persevere it’ll be second nature in no time, VoiceAttack is beyond revolutionary. Take care and Elite!

http://forums.frontier.co.uk/showthread.php?t=12857

http://forums.frontier.co.uk/showthread.php?t=18174

http://www.youtube.com/watch?v=wcr4e3zdY1k

Also, if the phrase you want isn’t there, you may be able to construct it from parts, another user gave us this tip:

Quote:
Originally Posted by Del-Dredd View Post

I had to make up a couple using two comments ie “Navigation” and “Off” but found you need to add a 1 second pause between or you just get “off”.

What Samples are included?

You can check out the full list of voice samples below.

This list of voice samples is for the latest version of our voice compilation, version 2.3. It includes voice reponses for use with Star Citizen and Elite: Dangerous. You’ll notice our new naming schema.

ack_accepted.wav
ack_accepted_01.wav
ack_acknowledged.wav
ack_acquired-001.wav
ack_acquired.wav
ack_anything_else.wav
ack_anything_else_captain (sexy).wav
ack_anything_else_captain.wav
ack_anything_else_captain_01.wav
ack_anything_else_commander (sexy).wav
ack_anything_else_commander.wav
ack_anything_else_maam (sexy).wav
ack_anything_else_maam.wav
ack_anything_else_maam_01.wav
ack_anything_else_sir.wav
ack_anything_else_sir_01.wav
ack_are_you_absolutely_sure.wav
ack_are_you_sure.wav
ack_as_you_wish.wav
ack_as_you_wish_01.wav
ack_at_maximum.wav
ack_cancelled.wav
ack_captain.wav
ack_closed.wav
ack_commander_01.wav
ack_commander_02.wav
ack_commander_03.wav
ack_confirm.wav
ack_confirmed.wav
ack_disengaged.wav
ack_engaged.wav
ack_exiting.wav
ack_hello.wav
ack_jettisoned.wav
ack_locked.wav
ack_maam.wav
ack_mlady.wav
ack_mlord.wav
ack_opened.wav
ack_pilot.wav
ack_procedure_complete.wav
ack_procedure_completed.wav
ack_roger-001.wav
ack_roger-002.wav
ack_roger-003.wav
ack_roger.wav
ack_selected-001.wav
ack_selected.wav
ack_sir.wav
ack_sir_01.wav
ack_sir_are_you_absolutely_sure.wav
ack_targetted.wav
ack_voice_confirmation_required.wav
ack_Yes-01.wav
ack_yes.wav
ack_yes_captain_01.wav
ack_yes_captain_02.wav
ack_yes_commander_01.wav
ack_yes_commander_02.wav
ack_yes_maam_01.wav
ack_yes_maam_02.wav
ack_yes_sir_01.wav
ack_yes_sir_02.wav
all_systems_nominal.wav
car_cargo.wav
car_cargo_01.wav
car_cargo_acquired.wav
car_cargo_bay_closed.wav
car_cargo_bay_open.wav
car_cargo_ejected.wav
car_cargo_ejected_001.wav
car_cargo_hatch_open.wav
car_cargo_hatch_open_001.wav
car_cargo_scoop_closed.wav
car_cargo_scoop_open.wav
com_broadcasting.wav
com_channel_closed.wav
com_channel_open.wav
com_commlink_established.wav
com_commodities_market_selected.wav
com_comms_closed.wav
com_comms_closed_001.wav
com_comms_open.wav
com_comms_open_001.wav
com_comms_panel.wav
com_communications_established.wav
com_comm_open.wav
com_established.wav
com_established_001.wav
com_establishing_channel.wav
com_establishing_comms.wav
com_good_evening.wav
com_good_morning.wav
com_hello.wav
com_hello_01.wav
com_jamming.wav
com_making_contact.wav
com_opening_a_channel.wav
com_opening_communications.wav
com_signalling.wav
com_voice_comms_established-001.wav
com_voice_comms_established.wav
do_you_require_another_cup_of_tea.wav
ed_cancelling_supercruise.wav
ed_entering_cruise_mode.wav
ed_entering_supercruise.wav
ed_exiting_cruise_mode.wav
ed_exiting_supercruise.wav
ed_heatsink_deployed.wav
ed_heatsink_fired.wav
ed_running_cold.wav
ed_running_silent.wav
ed_silent.wav
ed_silent_running_mode_selected.wav
ed_silent_running_mode_selected_watch_your_heat.wav
ed_watch_your_heat.wav
ed_watch_your_heat_commander.wav
egg_daisy.wav
egg_she_canna_go_any_faster_commander.wav
eng_afterburner-001.wav
eng_afterburner.wav
eng_ahead_slow.wav
eng_all_power_to_engines.wav
eng_all_power_to_thrusters.wav
eng_boosting.wav
eng_boosting_engines-001.wav
eng_boosting_engines-002.wav
eng_boosting_thrust.wav
eng_diverting_power_to_engines.wav
eng_drives_powering_down.wav
eng_drives_powering_up.wav
eng_engines.wav
eng_engines_at_maximum_power.wav
eng_engines_at_minimum_power.wav
eng_engines_full.wav
eng_engines_off.wav
eng_engines_offline.wav
eng_engines_on.wav
eng_engines_online.wav
eng_engines_powering_off.wav
eng_engines_powering_on.wav
eng_engines_shutdown.wav
eng_engines_to_full.wav
eng_engines_to_stop.wav
eng_engine_offline.wav
eng_engine_online.wav
eng_evasive.wav
eng_fast.wav
eng_firing_afterburner.wav
eng_firing_boosters.wav
eng_firing_boosters_001.wav
eng_forward.wav
eng_fuel_tank.wav
eng_full.wav
eng_full_ahead.wav
eng_full_reverse.wav
eng_full_stop.wav
eng_matching.wav
eng_matching_speed.wav
eng_matching_target_speed.wav
eng_matching_velocity.wav
eng_maximum_boost.wav
eng_mid.wav
eng_point_2-5.wav
eng_point_5.wav
eng_point_7-5.wav
eng_power_to_engines.wav
eng_power_to_thrusters.wav
eng_redirecting_power_to_engines.wav
eng_refilling_fuel.wav
eng_reverse.wav
eng_reverse_engines.wav
eng_reverse_engines_001.wav
eng_reverse_engines_set_to_50.wav
eng_reverse_engines_set_to_75.wav
eng_routing_power_to_engines_001.wav
eng_routing_power_to_engines_002.wav
eng_slow.wav
eng_speed.wav
eng_speed_01.wav
eng_speed_matched.wav
eng_stop.wav
eng_switching_tanks-001.wav
eng_switching_tanks.wav
eng_throttle_set_at_100_percent.wav
eng_throttle_set_at_100_percent_001.wav
eng_throttle_set_at_25_percent.wav
eng_throttle_set_at_25_percent_001.wav
eng_throttle_set_at_50_percent.wav
eng_throttle_set_at_50_percent_001.wav
eng_throttle_set_at_75_percent.wav
eng_throttle_set_at_75_percent_001.wav
eng_throttle_set_to_full.wav
eng_throttle_set_to_full_001.wav
eng_throttle_set_to_full_002.wav
eng_throttle_set_to_stop.wav
eng_thrust.wav
eng_thruster.wav
eng_thrusters.wav
eng_thrusters_001.wav
eng_thrusters_online.wav
eng_velocity.wav
fa_180_degrees.wav
fa_autopilot_active.wav
fa_autopilot_disengaged.wav
fa_autopilot_engaged.wav
fa_autopilot_off.wav
fa_autopilot_on.wav
fa_autopilot_selected.wav
fa_combat_speed.wav
fa_decoupled.wav
fa_decoupled_mode_active.wav
fa_decoupled_mode_off.wav
fa_decoupled_mode_on.wav
fa_docking_speed.wav
fa_dont_break_her.wav
fa_engaging_hyperdrive.wav
fa_engaging_jump_engine.wav
fa_evasive_manouvers.wav
fa_evasive_manouvers_001.wav
fa_evasive_manouver_alpha.wav
fa_evasive_manouver_beta.wav
fa_evasive_manouver_delta.wav
fa_evasive_manouver_four.wav
fa_evasive_manouver_one.wav
fa_evasive_manouver_three.wav
fa_evasive_manouver_two.wav
fa_evasive_profile_set.wav
fa_Flight_assist.wav
fa_Flight_assist_mode.wav
fa_flight_controls_coupled.wav
fa_flight_controls_decoupled.wav
fa_forward_flip_initiated.wav
fa_frameshift.wav
fa_frameshift_cancelled.wav
fa_frameshift_drive.wav
fa_frameshift_drive_enagaged-001.wav
fa_frameshift_drive_enagaged.wav
fa_frameshift_engaged.wav
fa_g_force_limiter.wav
fa_g_force_limiter_off.wav
fa_g_force_limiter_on.wav
fa_hyperdrive.wav
fa_hyperdrive_001.wav
fa_jump_engine_engaged.wav
fa_jump_mode.wav
fa_manouvering_speed.wav
fa_manouvering_speed_001.wav
fa_manouver_completed.wav
fa_safety_disabled.wav
fa_safety_enabled.wav
fa_taking_evasive_action.wav
fa_taking_evasive_action_001.wav
fa__decoupled_mode_active.wav
fa__flight_assist_01.wav
fa__flight_assist_disabled.wav
fa__flight_assist_enabled.wav
fa__flight_assist_off.wav
fa__flight_assist_on.wav
fa__flight_controls_coupled.wav
fa__flight_controls_decoupled.wav
fa__shes_in_your_hands_now_commander.wav
hud_decreasing_sensor_range.wav
hud_display.wav
hud_extending_radar_range.wav
hud_extending_sensor_range.wav
hud_HUD.wav
hud_HUD_off.wav
hud_HUD_on.wav
hud_increasing_sensor_range.wav
hud_overview.wav
hud_radar.wav
hud_radar_range_extended.wav
hud_radar_range_lowered.wav
hud_radar_zoom.wav
hud_radar_zoomed_in.wav
hud_radar_zoomed_out.wav
hud_scanner.wav
hud_scanning.wav
hud_scanning_001.wav
hud_scanning_cargo.wav
hud_scanning_close_range.wav
hud_scanning_for_distant_targets.wav
hud_scanning_warrants.wav
hud_sensors.wav
hud_sensors_offline.wav
hud_sensor_range_maxxed.wav
hud_sensor_range_zooming_in.wav
hud_sensor_range_zooming_out.wav
hud_sensor_sensitivity_decreased.wav
hud_sensor_sensitivity_increased.wav
hud_zoom.wav
hud_zooming.wav
hud_zooming_in.wav
hud_zooming_out.wav
hud_zooming_radar.wav
int_black_market_selected.wav
int_computer_online.wav
int_computer_online_001.wav
int_galactic_map.wav
int_overview.wav
int_repair_bay_selected.wav
int_shipyard_selected.wav
int_systems_panel.wav
int_targetting_panel.wav
int_targetting_panel_selected.wav
misc_boiling_target.wav
misc_capacitors_fluxing.wav
misc_check_your_six_commander.wav
misc_chicken-butt.wav
misc_combat.wav
misc_damn_pirates_001.wav
misc_damn_pirates_002.wav
misc_did_they_have_to_take_all_of_it.wav
misc_do_you_require_another_cup_of_tea_commander.wav
misc_eject.wav
misc_ejecting.wav
misc_group.wav
misc_high_resolution_image_captured.wav
misc_if_you_believe.wav
misc_ights_are_now_off.wav
misc_ights_are_now_on.wav
misc_ights_are_off.wav
misc_ights_are_on.wav
misc_ights_off.wav
misc_ights_on.wav
misc_ights_on_01.wav
misc_image_captured.wav
misc_image_captured_commander.wav
misc_Im_listening.wav
misc_indeed.wav
misc_i_aim_to_please.wav
misc_I_could_do_with_a_nice_cup_of_tea_001.wav
misc_I_could_do_with_a_nice_cup_of_tea_002.wav
misc_I_needed_a_cup_of_tea.wav
misc_lets_do_it.wav
misc_oh_indeed.wav
misc_on.wav
misc_playing_track.wav
misc_port.wav
misc_profile_set.wav
misc_queuing.wav
misc_recording_started.wav
misc_recording_stopped.wav
misc_relax.wav
misc_starboard.wav
misc_target_boiled.wav
misc_you_are_going_to_die.wav
nav-destination_selected.wav
nav_cancelling_cruise-mode_001.wav
nav_cancelling_cruise_mode.wav
nav_cancelling_supercruise.wav
nav_cancelling_supercruise_001.wav
nav_destination_locked.wav
nav_destination_locked_and_engaging_hyper_jump.wav
nav_destination_locked_and_entering_cruise_mode.wav
nav_destination_locked_and_ready_for_cruise_mode.wav
nav_destination_locked_and_ready_for_hyperjump.wav
nav_entering_cruise_mode.wav
nav_entering_cruise_mode_001.wav
nav_entering_supercruise.wav
nav_exiting_cruise_mode.wav
nav_exiting_cruise_mode_001.wav
nav_exiting_supercruise.wav
nav_exiting_supercruise_001.wav
nav_navigation.wav
nav_next_waypoint.wav
nav_please_state_course_and_speed.wav
nav_previous_waypoint.wav
nav_selected.wav
nav_take_the_next_exit_on_the_left.wav
nav_turn_around_when_possible.wav
nav_waypoint_selected.wav
nav_youve_reached_your_destination.wav
num_01_one.wav
num_02_two.wav
num_03_three.wav
num_04_four.wav
num_05_five.wav
num_06_six.wav
num_07_seven.wav
num_08_eight.wav
num_09_nine.wav
num_0_zero.wav
num_10_ten.wav
num_11_eleven.wav
num_12_twelve.wav
num_13_thirteen.wav
num_14_fourteen.wav
num_15_fifteen.wav
num_16_sixteen.wav
num_17_seventeen.wav
num_18_eighteen.wav
num_19_nineteen.wav
num_20_twenty.wav
num_30_thirty.wav
num_40_forty.wav
num_50_fifty.wav
num_60_sixty.wav
num_70_seventy.wav
num_80_eighty.wav
num_90_ninety.wav
num_hundred.wav
num_million.wav
num_thousand.wav
per_I_know_what_I_heard.wav
per_Language_01.wav
per_Language_02.wav
per_Lets_get_out_of_here_commander_01.wav
per_Lets_get_out_of_here_commander_02.wav
per_Lets_get_out_of_here_commander_03.wav
per_Stop_whining.wav
per_thats_really_generous.wav
per_Watch_your_language.wav
per_Watch_your_language_001.wav
pwr-power_systems_balanced.wav
pwr_balancing_power_distribution.wav
pwr_power_distribution_balanced.wav
pwr_power_distribution_reset.wav
pwr_power_systems_balanced.wav
quo_can_we_maybe_vote.wav
quo_chance_of_navigating.wav
quo_dont_pretend_you _want_to_talk_to_me.wav
quo_earl_grey_hot.wav
quo_emergency_emergecy.wav
quo_im_completely_operational.wav
quo_Im_feeling_very_depressed.wav
quo_Im_not_getting_you_down_at_all_am_I.wav
quo_Im_sorry_commander_Im_afraid_I_cant_do_that.wav
quo_Im_sorry_maam_Im_afraid_I_cant_do_that.wav
quo_Im_sorry_sir_Im_afraid_I_cant_do_that.wav
quo_its_a_mistake.wav
quo_I_could_calculate_your_chance_of_survival.wav
quo_i_wont_enjoy_it.wav
quo_never_tell_me_the_odds.wav
quo_punch_it.wav
quo_she_canna_go_any_faster_commander.wav
quo_sounds_awful.wav
quo_stay_on_target_001.wav
quo_stay_on_target_002.wav
quo_stay_on_target_003.wav
quo_this_is_the_sort_of_thing.wav
quo_use_the_force.wav
quo_whos_scruffy_looking.wav
sc_AGS.wav
sc_basic_IFCS_mode_enabled.wav
sc_comstab.wav
sc_comstab_off.wav
sc_comstab_on.wav
sc_flight_control_off.wav
sc_flight_control_on.wav
sc_flight_control_system.wav
sc_GCM.wav
sc_g_safe_disabled.wav
sc_g_safe_enabled.wav
sc_g_safe_off.wav
sc_g_safe_on.wav
sc_IFCS.wav
sc_IFCS_off.wav
sc_IFCS_on.wav
sc_PAC.wav
sc_PCS.wav
sc_RCS.wav
sc_TCS.wav
sc_this_is_bullshit.wav
shd_all_power_to_shields.wav
shd_boosting_shields.wav
shd_diverting_power_to_shields.wav
shd_power_to_shields.wav
shd_redirecting_power_to_shields.wav
shd_routing_power.wav
shd_routing_power_to_shields.wav
shd_routing_power_to_shields_001.wav
shd_shield.wav
shd_shields.wav
shd_shields_aft.wav
shd_shields_at_full_power.wav
shd_shields_at_maximum_power.wav
shd_shields_charging.wav
shd_shields_down.wav
shd_shields_forward.wav
shd_shields_full.wav
shd_shields_left.wav
shd_shields_lowered.wav
shd_shields_offline.wav
shd_shields_online.wav
shd_shields_rear.wav
shd_shields_right.wav
shd_shields_starboard.wav
shd_shields_stern.wav
shd_shields_up.wav
sta-docking_procedure_initiated.wav
sta_attempting_orbital_insertion_manouver.wav
sta_commencing_takeoff_procedure.wav
sta_docked.wav
sta_docking_procedure_initiated.wav
sta_docking_procedure_initiated_001.wav
sta_landing_gear_down.wav
sta_landing_gear_down_and_ready_FSAC.wav
sta_landing_gear_lowered.wav
sta_landing_gear_not_deployed.wav
sta_landing_gear_raised.wav
sta_landing_gear_retracted.wav
sta_landing_gear_retracted_and_ready_to_depart.wav
sta_lowering_landing_gear.wav
sta_ready_for_docking.wav
sta_ready_for_station_approach.wav
sta_requesting_docking_permission.wav
sys_all_power_to_systems.wav
sys_all_systems_nominal.wav
sys_at_red_alert.wav
sys_at_yellow_alert.wav
sys_boosting_systems.wav
sys_diverting_power_to_systems.wav
sys_going_hot.wav
sys_going_to_red.wav
sys_going_to_red_alert.wav
sys_going_to_yellow.wav
sys_going_to_yellow_alert.wav
sys_next_system_selected.wav
sys_power_to_systems.wav
sys_previous_system_selected.wav
sys_redirecting_power_to_systems.wav
sys_redirecting_power_to_systems_001.wav
sys_red_alert.wav
sys_routing_power_to_systems(US).wav
sys_routing_power_to_systems.wav
sys_routing_power_to_systems_001.wav
sys_routing_power_to_systems_002.wav
sys_ship_systems_secured.wav
sys_ship_systems_secured_commander.wav
sys_subsystems.wav
sys_system.wav
sys_systems.wav
sys_systems_001.wav
sys_systems_at_full_power.wav
sys_systems_at_maximum_power.wav
sys_systems_at_maximum_power_001.wav
sys_systems_at_maximum_strength.wav
sys_systems_down.wav
sys_systems_full.wav
sys_systems_green.wav
sys_systems_offline.wav
sys_systems_ok.wav
sys_systems_online.wav
sys_systems_panel.wav
sys_systems_red.wav
sys_systems_up.wav
sys_system_selected.wav
sys_unable_to_comply.wav
sys_yellow_alert.wav
take_the_next_exit.wav
tgt_cargo_bay_targetted.wav
tgt_check_your_six_commander.wav
tgt_contact_acquired.wav
tgt_contact_lost.wav
tgt_contact_targetted.wav
tgt_cycling_freindlies.wav
tgt_cycling_hostiles.wav
tgt_cycling_next_target.wav
tgt_cycling_previous_target.wav
tgt_engines_targetted.wav
tgt_forward.wav
tgt_friendly_targetted.wav
tgt_furball_locked.wav
tgt_furball_targetted.wav
tgt_highest_threat.wav
tgt_highest_threat_selected.wav
tgt_highest_threat_targetted.wav
tgt_hostile_commander_selected.wav
tgt_hostile_commander_targetted.wav
tgt_hostile_selected.wav
tgt_hostile_targetted.wav
tgt_incoming_contact.wav
tgt_incoming_contacts.wav
tgt_last.wav
tgt_lizard_locked.wav
tgt_lizard_targetted.wav
tgt_lock.wav
tgt_locked.wav
tgt_locked_on.wav
tgt_locking.wav
tgt_locking_on.wav
tgt_lock_acquired.wav
tgt_main_drive_targetted.wav
tgt_missile_targetted.wav
tgt_nearest_hostile.wav
tgt_nearest_hostile_selected.wav
tgt_nearest_target.wav
tgt_new_contact.wav
tgt_new_target.wav
tgt_next.wav
tgt_next_hostile.wav
tgt_next_hostile_targetted.wav
tgt_next_target.wav
tgt_pinning_target.wav
tgt_previous_hostile.wav
tgt_previous_hostile_targetted.wav
tgt_previous_target.wav
tgt_scanning_targets.wav
tgt_shields_targetted.wav
tgt_subsystem_targetted.wav
tgt_sub_systems.wav
tgt_targetted.wav
tgt_targetting.wav
tgt_targetting_incoming_missile.wav
tgt_targetting_panel.wav
tgt_targetting_panel_selected.wav
tgt_target_acquired.wav
tgt_target_ahead.wav
tgt_target_locked.wav
tgt_target_selected.wav
tgt_threat_selected.wav
tgt_threat_targetted.wav
tgt_weapons_targetted.wav
vrb_acquired.wav
vrb_active.wav
vrb_cancelling.wav
vrb_charged.wav
vrb_charging.wav
vrb_closed.wav
vrb_deployed.wav
vrb_disengaged.wav
vrb_disengaging.wav
vrb_down.wav
vrb_engaged.wav
vrb_entering.wav
vrb_entering_001.wav
vrb_inactive.wav
vrb_interdicting.wav
vrb_leaving.wav
vrb_lowered.wav
vrb_off.wav
vrb_off_001.wav
vrb_on.wav
vrb_raised.wav
vrb_retracted.wav
vrb_running.wav
vrb_selected.wav
vrb_selected_001.wav
vrb_selected_002.wav
vrb_up.wav
wpn_beam_laser.wav
wpn_beam_laser_charged.wav
wpn_beam_laser_charging.wav
wpn_beam_laser_deployed.wav
wpn_beam_laser_retracted.wav
wpn_cannon.wav
wpn_cannon_depleted.wav
wpn_cannon_deployed.wav
wpn_cannon_loaded.wav
wpn_cannon_reloaded.wav
wpn_cannon_reloading.wav
wpn_cannon_retracted.wav
wpn_chaf.wav
wpn_chaf_away.wav
wpn_charged.wav
wpn_charging.wav
wpn_countermeasures.wav
wpn_countermeasures_deployed.wav
wpn_deployed.wav
wpn_deploying.wav
wpn_diverting_power_to_weapons.wav
wpn_ECM.wav
wpn_ECM_deployed.wav
wpn_firegroup_selected.wav
wpn_flares.wav
wpn_flares_away.wav
wpn_full_power_to_weapons.wav
wpn_hardpoints.wav
wpn_hardpoints_deployed.wav
wpn_hardpoints_deployed_001.wav
wpn_heatsink.wav
wpn_heatsink_deployed.wav
wpn_heatsink_deployed_001.wav
wpn_heatsink_fired.wav
wpn_heatsink_jettisoned.wav
wpn_heatsink_jettisoned_001.wav
wpn_incoming_missile.wav
wpn_laser_retracted.wav
wpn_launching_chaff.wav
wpn_launching_countermeasures.wav
wpn_launching_flares.wav
wpn_loadout_selected.wav
wpn_maximum_power_to_weapons.wav
wpn_missiles_away.wav
wpn_missile_away.wav
wpn_missile_locked.wav
wpn_multicannon.wav
wpn_multicannon_depleted.wav
wpn_multicannon_deployed.wav
wpn_multicannon_loaded.wav
wpn_multicannon_loaded_001.wav
wpn_multicannon_reloading.wav
wpn_multicannon_retracted.wav
wpn_next_firegroup.wav
wpn_next_firegroup_selected.wav
wpn_previous_firegroup.wav
wpn_previous_firegroup_selected.wav
wpn_primary_fire_group_selected.wav
wpn_pulse_laser.wav
wpn_pulse_laser_charged.wav
wpn_pulse_laser_charging.wav
wpn_pulse_laser_deployed.wav
wpn_pulse_laser_retracted.wav
wpn_railgun.wav
wpn_railgun_depleted.wav
wpn_railgun_deployed.wav
wpn_railgun_loaded.wav
wpn_railgun_reloading.wav
wpn_railgun_retracted.wav
wpn_redirecting_power_to_weapons.wav
wpn_reloaded.wav
wpn_reloaded_001.wav
wpn_reloading.wav
wpn_retracted.wav
wpn_routing_power_to_weapons.wav
wpn_secondary_fire_group.wav
wpn_secondary_fire_group_selected.wav
wpn_weapon.wav
wpn_weapons-secured_for_supercruise.wav
wpn_weapons.wav
wpn_weapons_active.wav
wpn_weapons_at_full_power.wav
wpn_weapons_at_maximum_power.wav
wpn_weapons_deployed.wav
wpn_weapons_hot.wav
wpn_weapons_live_commander.wav
wpn_weapons_live_commander_001.wav
wpn_weapons_safe.wav
wpn_weapons_safe_commander.wav
wpn_weapons_secured_for_cruise-mode.wav
wpn_weapons_secured_for_jump.wav
wpn_weapons_secured_for_supercruise.wav
wpn_weapon_group_selected.wav

VRC – What Is It?

What Is It?

The VRC (Vocal Response Compilation) is a custom recorded computer voice for your ships computer. A professional voice artist has worked with us to create a versatile and useful collection of responses that you can use with VoiceAttack to have your ship computer respond to your every whim.

It’s designed for use with games like Elite: Dangerous, Star Citizen and other Space Sims such as the X series